Entry fee 0 RP
Starting Prize Pool 10,000 RP
Rewards below are paid out within 24 hours
after the results have been validated
30.0% of final prize pool 3,000 RP
20.0% of final prize pool 2,000 RP
15.0% of final prize pool 1,500 RP
4 10.0% of final prize pool 1,000 RP
5 8.0% of final prize pool 800 RP
6 7.0% of final prize pool 700 RP
7 5.0% of final prize pool 500 RP
8 5.0% of final prize pool 500 RP

€20 + 10,000 Riffpoints Daily Ladder

The Daily Ladder is as the name suggests a daily ladder open for 4 hours between 16:00 and 20:00 CET.

The goal of the Daily League is to get as high “ladder score” as possible. The top players will be rewarded with prizes. You are allowed to play as many matches as you can during the 4 hours when the matchmaking queue is open. Players are required to have played a minimum of 5 matches to be eligible for rewards.

In addition to Riffpoints, the winner of the ladder will earn a €20 Steam giftcard

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How to compete:

  • Click “Play Match” (only available when the league is “ongoing” and during the open hours every day)
  • You will shortly be matched with an opponent and a match lobby will be created. The leftmost player in each lobby will be considered the HOST.
  • After ALL games have been played and the match is completed, report the outcome of the match and your League score will be updated.
  • Track your progress in the “League” tab.
  • Make sure to take ingame screenshots of all game results in case of a dispute or being requested by an admin.

Game Settings

+ Time limit: 60
+ Rounds: 3

Joining the Arena
To join the arena, you must go to “Join Arena” then “Enter Arena ID”, and enter the logs the host has given you in the Battleriff chat box.

The player on the left side in each Battleriff match lobby is considered the host (50/50% chance to become host).

Match Format
Matches are to be played in Best of 5 (Bo5). The first player to accumulate 3 wins claim the victory of the match.

No wi-fi connection is allowed. You must use an ethernet cable to play.

Terms & Conditions

  • Standard Terms and conditions apply

  • If there are ties in league score at the end of the league, win rate will be used as first tie breaker and global ranking score as second to decide the tied positions. If there are still ties after both of these factors have been used, decider matches may be issued.

  • Being abusive by spamming, harassing, threatening or insulting other players in chat on Battleriff or ingame is not a tolerated behaviour and will result in (but is not limited to) the following: warnings, deduction of riffpoints, deduction of league points, getting banned. If you encounter any breach of these rules while taking part in Battleriff matches, take screenshots and contact an admin.

  • You are responsible for all the actions taken on your account and only you are allowed to play on your account

  • Abusing different glitches, cheats or non intended bugs in-game will disqualify you instantly

  • Suspicious player patterns will be investigated and any evidence of abuse such as (but not limited to) win trading, multiple accounts, ghost accounts or match manipulation will disqualify you instantly and can result in a permanent ban

  • We reserve all the rights to amend the rules and/or structure of the event at our sole discretion. In the unlikely case of a dispute, we reserve the right to interpret the rules at our sole discretion. Any decisions taken by management in this regard are final.

Players ladder Score Win/Loss Games Played Win Rate
505 5 – 0 5 100.00%
352 7 – 3 10 70.00%
345 6 – 2 8 75.00%
4 12
37 2 – 3 5 40.00%
5 0
10 1 – 3 4 25.00%
6 0
8 1 – 5 6 16.67%
7 0
6 0 – 6 6 0.00%
8 0
TNT Pebbleman
1 0 – 0 0 -
9 0
0 0 – 0 0 -
9 0
0 0 – 0 0 -